Bring your art to life.
Augmented reality for any print — compose video, images and text on a card, a poster, a zine. Share one link. It plays pinned to the physical piece, right in the browser.
- Nothing to install — it's the web
- One link or QR to share
- Video, text and 3D on real artwork
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Demo artwork: hand-painted Lugia by @gwalu_ptcg
They point.
It appears.
Your composition plays pinned to the physical piece and follows it as it moves — video on the artwork, words floating beside it. Everything runs in the browser: your audience just opens a link and points their camera. No app, no account.
On a computer? The demo shows the card and a QR code — scan it and point your phone at the screen.
Making it is the easy part.
Familiar drag-and-drop, no learning curve. Your artwork is the anchor — stack videos, images, GIFs and text on top, drag, resize, rotate, snap, and let layers spill past the edges of the piece.
Shot your art at an angle? Mark the four corners and it's flattened for tracking.
Video, images, GIFs and text — each one placed exactly where you want it.
Grow the canvas and float elements outside the artwork — they hang in the air around it.
Three steps to living art.
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1
Add your artwork
Upload or photograph the piece your camera should recognize. Detail tracks best.
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2
Compose the reveal
Arrange what appears when it's scanned — motion, stills, words.
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3
Share a link or QR
Viewers open it in any browser and point their camera. No app, no account.
Made for anyone who prints something.
Sell art that moves. A buyer points their phone and the piece plays its story.
Custom and hand-painted cards that animate on scan — stats, lore, full-motion art.
Wall labels that speak. Visitors scan a work and see process videos, artist notes, translations.
Any printed surface can carry a living layer — no app for your audience, ever.
Questions, answered.
Interart is a WebAR platform for creating augmented reality art. You compose video, images and text on top of a physical piece — a card, poster, zine or any print — and share a link or QR code. When someone points their phone camera at the real piece, your composition plays pinned to it, right in the browser.
No. Interart runs entirely in the browser — that is what WebAR means. Viewers open your link or scan your QR code, allow camera access, and point their phone at the artwork. There is no app to install and no account to create, on any modern iPhone or Android.
WebAR (web-based augmented reality) is AR that runs in a regular web browser instead of a dedicated app. Because it works over a simple link, WebAR experiences are far easier to share — a printed QR code next to the artwork is all it takes.
Three steps: upload a photo of your artwork, compose what should appear when it is scanned (video, images, GIFs, text, 3D), then publish and share the link or QR code. The first reveal takes minutes, and you can start free.
Yes — you can create and publish your first AR experiences on the free plan, no credit card required. Paid plans lift the limits on published designs, monthly scans and storage, and remove the viewer badge.
Both let artists augment physical art. Interart is browser-first: your audience never installs an app or creates an account, layers can spill beyond the edges of the artwork and float in the air around it, and you can publish your first piece free in minutes.
Ready to bring yours to life?
Start from a photo of your art — the first reveal takes minutes.